Buone notizie arrivano in queste ore per tutti i giocatori di Halo Wars 2. Infatti 343 Industries ha da poco annunciato che il prossimo aggiornamento del suo titolo strategico in tempo reale, introdurrà il supporto alla tecnologia grafica HDR.
Già nei mesi scorsi la software house aveva accennato alla possibilità di inserire il supporto all’HDR nel gioco, migliorando così sensibilmente la qualità di luci e ombre, ma nessuno si aspettava che questa feature venisse introdotta all’interno di questo update.
Come è ovvio pensare questa patch non introdurrà solo questa miglioria grafica, ma migliorerà anche altri aspetti del gioco quali comparto audio, gameplay, stabilità generale e risoluzione di bug noti. Qui di seguito vi riportiamo il changelog ufficiale in lingua originale:
Stability:
- Players should no longer have a chance of loading into the game without the ability to issue any commands
- Fixed a crash that rarely occurred after signing in on the Main Menu
- Fixed a crash when playing against AI in Firefight or Skirmish mode
- Fixed a desync that could occur in ranked 2v2 games
- Fixed a crash on “Last Stand” that could occur from loading from an old save from a previous release
- Fixed a crash that could occur when attacking the first barricade in the Prologue
Gameplay:
- Added allied view indicator to the mini-map
- Added 2 new themes to “Proving Ground” Blitz map
- Made “Restoration Drones” get more expensive when it is upgraded to its 3rd tier
- Adjusted the Foundry so that its always hit by Hunters’ and Marines’ upgraded projectiles when attacked
- Added better “Combat Salvage” visual effects when a unit dies and is immediately built back at base
- Removed an exploit with “Combat Salvage”
- Reworked a targeting exploit that could occur with using “Extraction”
- Pelicans and Darts should no longer leave floating lights above bases
- Made it so that “Ghost in the Machine” would no longer disable Colony’s “Combat Repair” on the units it borrowed
- Spartans no longer strip upgrades from vehicles they hijack
- Some tech upgrades were not applying completely to some units
- Fixed an issue with moving units not properly attacking Garrisoned units
- Units teleported off the map are now teleported back to your base
- Spartans no longer increase the level of units they hijack
Localization/Accessibility:
- Made card pack descriptions show up in the appropriate language for France and Taiwan
- Added text to the Pelican Transport level 2 when selected on the leader power radial
Audio:
- Added “Upgrade Complete” voice over for various leaders that was missing
- Adjusted the audio to the Forerunner structure on Highway to remove the high frequency that could be unpleasant to hear
- Audio/music should no longer drop from games played through a playlist
- Locust beam is no longer audible in the fog of war
- Hellbringers should no longer play Kinsano voiceover when being attacked by an enemy Spartan
L’aggiornamento di Halo Wars 2 arriverà la settimana prossima in concomitanza con il debutto del nuovo leader nella modalità multiplayer. Colgo l’occasione per ricordarvi che Halo Wars 2 è attualmente disponibile per PC e Xbox One.